Post by Aaron on Aug 1, 2020 15:54:21 GMT
Kervalin continues his journey in the north, spending a good deal of time in the Peddler town. Papa, Tau and Rhopocu delve deeper into the Earth Temple to find the Earth Rune, and a great deal of danger.
Day: 55 - Sign: Archer, Bear - Moon: 3/4 - Weather: Cold
Player 1: Kervalin Soul Points: 3 Tax Paid: 5
Action 1: 1 Tired; 4 Runs Merchant +1 Sells Rah Tablet for 10gp -
Action 2: Meditates on 1 question Meditation +1 Ability up! SPT -
Action 3: Sleeps w/ 5% Ration, Well water Recovery 55% -
Action 4: Sleeps Recovery 55% -
Free/Bonus: -
Player 1: Papa Soul Points:34 Tax Paid: 5
Action 1: Dungeon First Aid 2, Light Rune 4, Marksman 6, Martial 6, Luck 1 -
Action 2: Sleep, basic Meal, waterskin Recovery 25% Level up! +1 STR (SPT custom) -
Action 3: Dungeon First Aid 1, Light Rune 4, Marksman 3, Martial 2 -
Action 4: -
Free/Bonus: -
Player 2: Tau Soul Points: 16 Tax Paid: 5
Action 1: Dungeon Staff 4, Martial 2, Earth Learn, Light Rune 1, -
Action 2: Sleep, Water Skin, basic Meal Recovery 25% -
Action 3: Dungeon First Aid 2, Light Rune 3, Staff 2, Martial 1 -
Action 4: -
Free/Bonus: -
Player 3: Silver Soul Points:26 Tax Paid: 5
Action 1: Dungeon Earth Learn, Firat Aid 1, Influence 1, Light Rune 7, Luck 1, Martial 1, Polearm 4 -
Action 2: Sleep, Basic Meal, Waterskin Recovery 25% -
Action 3: Dungeon Polarm 3, First Aid 1, Light Rune 6 -
Action 4: -
Free/Bonus: -
Day: 56 - Sign: Archer, Bear - Moon: Full - Weather: Cold
Player 1: Kervalin Soul Points:16 Tax Paid: 5
Action 1: Crafts tent Construction +1 Success; Gains lv 11 Tent; 16lb, 20 Dura -
Action 2: Buys bag, Salvages Bag Repair Learn Success w/ luck; Gains 2 lv 5 Mammal Skin, Full (30) Dura w/ luck; Merchant +1 - Event - Wild Fire
Action 3: Buys Polearm, Salvages Repair +1 Salvage Failed; Merchant +1 -
Action 4: Sleeps w/ 5% Ration; Well Water Recovery 55% -
Free/Bonus: Tempts fate after on salvage Luck +1 -
Day: 57 - Sign: Archer, Bear - Moon: Full - Weather: Cold
Player 1: Kervalin Soul Points:16 Tax Paid: 5
Action 1: Salvages Polearm Repair +1 Fails w/ luck; Loses copper 3 remaining in salvage -
Action 2: Buys 18 Lv5 Pine Boards; Salvages Polearm Repair +1 Merchant +1; Fails; Ability up! INT -
Action 3: Campfire; Buys 5% Ration; Reads P3 Origins of Magic Literacy +1 Ability up! +1 INT; Arbor +1; Level up! +1 SPT; Merchant Ability up! INT -
Action 4: Sleeps w/ 5% ration; Well water Recovery 55% -
Free/Bonus: Tempts fate on Salvage after Luck +1 -
Distributable points earned based on level!
Day: 55 - Sign: Archer, Bear - Moon: 3/4 - Weather: Cold
Player 1: Kervalin Soul Points: 3 Tax Paid: 5
Action 1: 1 Tired; 4 Runs Merchant +1 Sells Rah Tablet for 10gp -
Action 2: Meditates on 1 question Meditation +1 Ability up! SPT -
Action 3: Sleeps w/ 5% Ration, Well water Recovery 55% -
Action 4: Sleeps Recovery 55% -
Free/Bonus: -
Player 1: Papa Soul Points:34 Tax Paid: 5
Action 1: Dungeon First Aid 2, Light Rune 4, Marksman 6, Martial 6, Luck 1 -
Action 2: Sleep, basic Meal, waterskin Recovery 25% Level up! +1 STR (SPT custom) -
Action 3: Dungeon First Aid 1, Light Rune 4, Marksman 3, Martial 2 -
Action 4: -
Free/Bonus: -
Player 2: Tau Soul Points: 16 Tax Paid: 5
Action 1: Dungeon Staff 4, Martial 2, Earth Learn, Light Rune 1, -
Action 2: Sleep, Water Skin, basic Meal Recovery 25% -
Action 3: Dungeon First Aid 2, Light Rune 3, Staff 2, Martial 1 -
Action 4: -
Free/Bonus: -
Player 3: Silver Soul Points:26 Tax Paid: 5
Action 1: Dungeon Earth Learn, Firat Aid 1, Influence 1, Light Rune 7, Luck 1, Martial 1, Polearm 4 -
Action 2: Sleep, Basic Meal, Waterskin Recovery 25% -
Action 3: Dungeon Polarm 3, First Aid 1, Light Rune 6 -
Action 4: -
Free/Bonus: -
Day: 56 - Sign: Archer, Bear - Moon: Full - Weather: Cold
Player 1: Kervalin Soul Points:16 Tax Paid: 5
Action 1: Crafts tent Construction +1 Success; Gains lv 11 Tent; 16lb, 20 Dura -
Action 2: Buys bag, Salvages Bag Repair Learn Success w/ luck; Gains 2 lv 5 Mammal Skin, Full (30) Dura w/ luck; Merchant +1 - Event - Wild Fire
Action 3: Buys Polearm, Salvages Repair +1 Salvage Failed; Merchant +1 -
Action 4: Sleeps w/ 5% Ration; Well Water Recovery 55% -
Free/Bonus: Tempts fate after on salvage Luck +1 -
Day: 57 - Sign: Archer, Bear - Moon: Full - Weather: Cold
Player 1: Kervalin Soul Points:16 Tax Paid: 5
Action 1: Salvages Polearm Repair +1 Fails w/ luck; Loses copper 3 remaining in salvage -
Action 2: Buys 18 Lv5 Pine Boards; Salvages Polearm Repair +1 Merchant +1; Fails; Ability up! INT -
Action 3: Campfire; Buys 5% Ration; Reads P3 Origins of Magic Literacy +1 Ability up! +1 INT; Arbor +1; Level up! +1 SPT; Merchant Ability up! INT -
Action 4: Sleeps w/ 5% ration; Well water Recovery 55% -
Free/Bonus: Tempts fate on Salvage after Luck +1 -
Distributable points earned based on level!
Level | 10-19 | 20-29 | 30-39 | 40-49 | 50 |
DP/Day | 1 | 5 | 7 | 10 | 15 |