Post by Aaron on Jul 3, 2020 14:57:34 GMT
As the last tree has fallen within the town of Conord's Anvil, the work is still not yet complete. The now empty forest drew more than just light into the field. A zombie found his way into town and Rhopocu and Papa Donger sprang into action. It was a close fight, but they cut the creature down and received it's spoils.
Over the next couple days, with many stumps and loose stone still lying around, Papa decided to try to speed up the process of clean up. He makes a plea to the gods in his own way to clear out the remaining debris, but they could not be bothered with his first "prayer" and he ended up buried under some rock. He tried again and the gods heard his prayer, and the stumps in town were gone.
On the last day, The Peddler arrives in the zone, allowing members of Conord's Anvil to buy and sell goods.
Day: 34 - Sign: Ram - Moon: 3/4 - Weather: Cold
Player 1: Rhopocu Soul Points:28 Tax Paid: 5
Action 1: Cuts skin to lashing Leather Working +1 Gains 4 lv3 Half-Skin; Ability up! +1 AGI -
Action 2: Crafts 2, 3 gal buckets Engineering +1 Fails -
Action 3: Campfire; Smoke meat Cullinary +1 Success! -
Action 4: Sleeps; Level up! +1 INT Recovery 45% Combat: Gain 3 Martial, 4 Polearm, 1 First Aid, 1 Dagger; Ability up! +1 AGI, +1 SPT - Event - Combat: Undead
Free/Bonus: -
Player 2: Papa Donger Soul Points:30 Tax Paid: 5
Action 1: Campfire; Brews beer w/ luck Chemistry +1 Arbor +1; LH; Gains 4 lv3 Beer; only uses 1 herb w/ luck; +1 Beer from bountiful -
Action 2: Gathers stone Metallurgy +1 Gains 2 lv3 Stone -
Action 3: Crafts 2 Pine Wood Casks Engineering +1 Success; Gains 2 lv7 Casks -
Action 4: Sleeps; level up! +1 STR (+1 SPT, Custom) Recovery 45% Combat: Gains Lv 13 Pine Wood Shield Dura 7/20; 3 Marksman, 1 Martial; Ability Up! +1 SPD -
Free/Bonus: Tempts fate on chemistry Luck +1 -
Player 3: Kervalin Soul Points:14 Tax Paid: 5
Action 1: Drinks 1 Beerk; Move +4 -
Action 2: Campfire; Metallurgy to locate minerals Metallurgy +1 Arbor +1 -
Action 3: Stokes fire;Metallurgy to locate minerals Metallurgy +1 Gains 3 Lvl 11 Stone - Event - Winfall
Action 4: Sleeps w/ 5% ration Recovery 30% -
Free/Bonus: Tempts fate on Locate minerals Luck +1 No change -
Day: 35 - Sign: Ram - Moon: 3/4 - Weather: Cold
Player 1: Papa Soul Points:14 Tax Paid: 5
Action 1: Meditates on a Question Meditation +1 Success -
Action 2: Campfire; Brews beer Chemistry +1 Gains 3 lv 5 Beer; Arbor +1, LH; (Crit Fail); -
Action 3: Stokes fire; Gathers basic herbs Botany +1 Gains 4 lv 4 Basic Herbs, seeds -
Action 4: Sleeps w/ burnt meat, well water Recovery 50% -
Free/Bonus: Tempts fate on ability up Luck +1 -
Player 2: Rhopocu Soul Points:17 Tax Paid: 5
Action 1: Crafts 2, 3 gal buckets Engineering +1 Autopass 1; Ability up! +1 CON; Gains 1 lv 24 Bucket -
Action 2: Crafts 1, 3 gal bucket Engineering +1 Gains 1 lv24 Bucket -
Action 3: Sleeps w/ burnt meat, well water Recovery 50% -
Action 4: Checks weather; Influence companion Influence +1 Current: 8 -
Free/Bonus: Checks weather for 2 days Metorology +1 Success! -
Player 3: Kervalin Soul Points:15 Tax Paid: 5
Action 1: Drinks Beer; Move +5 Run Endurance +1 -
Action 2: Campfire; Arbor to gather boards Arboriculture +1 Gain 10 Lv7 Boards - Event - Rune Tablet
Action 3: Stoke fire; Survey for minerals Metallurgy +1 -
Action 4: Sleeps; Starving 1 Recovery 20% -
Free/Bonus: -
Day: 36 - Sign: Ram - Moon: 3/4 - Weather: Cold
Player 1: Papa Donger Soul Points:9 Tax Paid: 0
Action 1: Campfire; Brews 4 Beer Chemistry +1 Gains Arbor +1, LH; Success w/ luck (no energy), Bountiful Gians 5 lv 5 Beer -
Action 2: Meditation for blessing Meditation +1 Buried in stone and digs out; LH; -
Action 3: Campfire; Beer, Burnt Meat; Meditates for blessing; Buys Tanners and Tanning for 5gp, Sells Wood shield for 2gp Meditation +1 Arbor +1; +1 CON; Success, Stumps disappear from town; Merchant Learn -
Action 4: Sleeps Recovery 25% -
Free/Bonus: Tempts Fate on Brew Luck +1 -
Player 2: Rhopocu Soul Points:18 Tax Paid: 0
Action 1: Campfire; Sets 2, Builds 2 Traps w luck Trapping +1 Success w/ luck (no energy) -
Action 2: Gathers Silk; Husbandry +1 Gains 1 Lv3 Silk -
Action 3: Campfire; Checks traps; Skins Scorpion; Sells 10 lv20 Ash Planks to Pellder for 1gp Anatomy +1 Arbor +1; Kill Traps: lv 5 scopian, lv3 spider, lv5 rabbit ; Gains lv5 Strong Bones, 1 Meat; Merchant 1 -
Action 4: Stokes campfire; 1 Starving Recovery 20% - Event - Rune Tablet
Free/Bonus: Tempts fate on Trapping Luck +1 -
Player 3: Kervalin Soul Points:14 Tax Paid: 5
Action 1: Stoke fire; Gathers basic herbs w/ luck; Level up! +1 CON Botany +1 Gains 10 lv2 Basic Herb, Seed w/ luck -
Action 2: Land survey for minerals; Stokes Fire Metallurgy +1 -
Action 3: Stokes campfire; Basic gather for food Arboriculture +1 Gains 1 Meals; Buys lv 7 Cherry Longbow for trade, gains 2 gp; Merchant +1 -
Action 4: Stokes campfire; Sleep w/ basic food, water Recovery 25% -
Free/Bonus: Tempts fate on botany Luck +1 -
Distributable points earned based on level!
Over the next couple days, with many stumps and loose stone still lying around, Papa decided to try to speed up the process of clean up. He makes a plea to the gods in his own way to clear out the remaining debris, but they could not be bothered with his first "prayer" and he ended up buried under some rock. He tried again and the gods heard his prayer, and the stumps in town were gone.
On the last day, The Peddler arrives in the zone, allowing members of Conord's Anvil to buy and sell goods.
Day: 34 - Sign: Ram - Moon: 3/4 - Weather: Cold
Player 1: Rhopocu Soul Points:28 Tax Paid: 5
Action 1: Cuts skin to lashing Leather Working +1 Gains 4 lv3 Half-Skin; Ability up! +1 AGI -
Action 2: Crafts 2, 3 gal buckets Engineering +1 Fails -
Action 3: Campfire; Smoke meat Cullinary +1 Success! -
Action 4: Sleeps; Level up! +1 INT Recovery 45% Combat: Gain 3 Martial, 4 Polearm, 1 First Aid, 1 Dagger; Ability up! +1 AGI, +1 SPT - Event - Combat: Undead
Free/Bonus: -
Player 2: Papa Donger Soul Points:30 Tax Paid: 5
Action 1: Campfire; Brews beer w/ luck Chemistry +1 Arbor +1; LH; Gains 4 lv3 Beer; only uses 1 herb w/ luck; +1 Beer from bountiful -
Action 2: Gathers stone Metallurgy +1 Gains 2 lv3 Stone -
Action 3: Crafts 2 Pine Wood Casks Engineering +1 Success; Gains 2 lv7 Casks -
Action 4: Sleeps; level up! +1 STR (+1 SPT, Custom) Recovery 45% Combat: Gains Lv 13 Pine Wood Shield Dura 7/20; 3 Marksman, 1 Martial; Ability Up! +1 SPD -
Free/Bonus: Tempts fate on chemistry Luck +1 -
Player 3: Kervalin Soul Points:14 Tax Paid: 5
Action 1: Drinks 1 Beerk; Move +4 -
Action 2: Campfire; Metallurgy to locate minerals Metallurgy +1 Arbor +1 -
Action 3: Stokes fire;Metallurgy to locate minerals Metallurgy +1 Gains 3 Lvl 11 Stone - Event - Winfall
Action 4: Sleeps w/ 5% ration Recovery 30% -
Free/Bonus: Tempts fate on Locate minerals Luck +1 No change -
Day: 35 - Sign: Ram - Moon: 3/4 - Weather: Cold
Player 1: Papa Soul Points:14 Tax Paid: 5
Action 1: Meditates on a Question Meditation +1 Success -
Action 2: Campfire; Brews beer Chemistry +1 Gains 3 lv 5 Beer; Arbor +1, LH; (Crit Fail); -
Action 3: Stokes fire; Gathers basic herbs Botany +1 Gains 4 lv 4 Basic Herbs, seeds -
Action 4: Sleeps w/ burnt meat, well water Recovery 50% -
Free/Bonus: Tempts fate on ability up Luck +1 -
Player 2: Rhopocu Soul Points:17 Tax Paid: 5
Action 1: Crafts 2, 3 gal buckets Engineering +1 Autopass 1; Ability up! +1 CON; Gains 1 lv 24 Bucket -
Action 2: Crafts 1, 3 gal bucket Engineering +1 Gains 1 lv24 Bucket -
Action 3: Sleeps w/ burnt meat, well water Recovery 50% -
Action 4: Checks weather; Influence companion Influence +1 Current: 8 -
Free/Bonus: Checks weather for 2 days Metorology +1 Success! -
Player 3: Kervalin Soul Points:15 Tax Paid: 5
Action 1: Drinks Beer; Move +5 Run Endurance +1 -
Action 2: Campfire; Arbor to gather boards Arboriculture +1 Gain 10 Lv7 Boards - Event - Rune Tablet
Action 3: Stoke fire; Survey for minerals Metallurgy +1 -
Action 4: Sleeps; Starving 1 Recovery 20% -
Free/Bonus: -
Day: 36 - Sign: Ram - Moon: 3/4 - Weather: Cold
Player 1: Papa Donger Soul Points:9 Tax Paid: 0
Action 1: Campfire; Brews 4 Beer Chemistry +1 Gains Arbor +1, LH; Success w/ luck (no energy), Bountiful Gians 5 lv 5 Beer -
Action 2: Meditation for blessing Meditation +1 Buried in stone and digs out; LH; -
Action 3: Campfire; Beer, Burnt Meat; Meditates for blessing; Buys Tanners and Tanning for 5gp, Sells Wood shield for 2gp Meditation +1 Arbor +1; +1 CON; Success, Stumps disappear from town; Merchant Learn -
Action 4: Sleeps Recovery 25% -
Free/Bonus: Tempts Fate on Brew Luck +1 -
Player 2: Rhopocu Soul Points:18 Tax Paid: 0
Action 1: Campfire; Sets 2, Builds 2 Traps w luck Trapping +1 Success w/ luck (no energy) -
Action 2: Gathers Silk; Husbandry +1 Gains 1 Lv3 Silk -
Action 3: Campfire; Checks traps; Skins Scorpion; Sells 10 lv20 Ash Planks to Pellder for 1gp Anatomy +1 Arbor +1; Kill Traps: lv 5 scopian, lv3 spider, lv5 rabbit ; Gains lv5 Strong Bones, 1 Meat; Merchant 1 -
Action 4: Stokes campfire; 1 Starving Recovery 20% - Event - Rune Tablet
Free/Bonus: Tempts fate on Trapping Luck +1 -
Player 3: Kervalin Soul Points:14 Tax Paid: 5
Action 1: Stoke fire; Gathers basic herbs w/ luck; Level up! +1 CON Botany +1 Gains 10 lv2 Basic Herb, Seed w/ luck -
Action 2: Land survey for minerals; Stokes Fire Metallurgy +1 -
Action 3: Stokes campfire; Basic gather for food Arboriculture +1 Gains 1 Meals; Buys lv 7 Cherry Longbow for trade, gains 2 gp; Merchant +1 -
Action 4: Stokes campfire; Sleep w/ basic food, water Recovery 25% -
Free/Bonus: Tempts fate on botany Luck +1 -
Distributable points earned based on level!
Level | 10-19 | 20-29 | 30-39 | 40-49 | 50 |
DP/Day | 1 | 5 | 7 | 10 | 15 |