Post by Daniel14676 on Sept 1, 2021 2:19:40 GMT
Day 66 - Rain
Dire - sp: 9
Action 1: craft 3 and 5 berry potion, campfire (for full day)
Action 2: craft 5 berry potion w/ luck
Action 3: salvage 1 full skin out of boots
Action 4: rest 50%
+2 chemisrty, +1 luck, +1 repair
The Lucky The Wanderer - SP: 11
Action 1: Reset Deadfall Trap; Check Trap (Nat 20 baybeee); Found Lvl. 24 Insect- Combat!; Gain 10 CAPs;
Action 2: Reset Deadfall Trap;
Action 3: Campfire; Rest 30% (+5 Ration)
Action 4: Rest 30%
+2 Trapping, +2 Heavy Armour, +1 Staff, +1 Fury
Ignace - SP: 20
Action 1: 8 Runs; Level Up! (Spt); While in Town, claimed 3 silver; Learns Light Rune!!; Uses Light Rune;
Action 2: Copy words off Obelisk, success.
Action 3: Campfire; Ability Up! (+1 Str); Copied 2 Lines of Text; Ability Up! (Int, Spd);
Action 4: Pre-Luck Rest (+1); Rest 30%;
+3 Endurance, Learns Light, +1 Light, +2 Literacy, +1 Arbor, +1 Rhand; +1 Luck
Day 67 - Rain
Dire - sp: 3
Action 1: salvage skin from bag
Action 2: salvage skin from bag
Action 3: upkeep 2 buildings
Action 4: rest 50%
+2 repair, +1 contruction
The Lucky The Wanderer - SP: 14
Action 1: 2 Planks into boards; Stoke Fire; Check Trap; Found Lvl. 22 Bat; Combat!
Action 2: Stoke Fire; Reset Deadfall Trap (Crit! D15’s!); Ability Up! +1 Int; Check Trap (Nada);
Action 3: Stoke Fire; Skin Bat Body (Failed); Check Trap (Nada);
Action 4: Stoke Fire; Social Encounter; Rest 30% (+5 Ration);
+1 Staff, +1 Fury, +1 Trapping, +1 Anatomy
Ignace - SP: 9
Action 1: Copies 1 Line of Text from Obelisk;
Action 2: 10 Runs, at Frool Rune, tries to read the text on Obelisk.
Action 3: Campfire; Tries to interpret Language (Succ due to Luck); Post-Luck Language Roll
Action 4: Rest 25%;
+1 Literacy, +1 Endurance, Learn Language, +1 Arbor, +1 Language, +1 Luck
Day 68 - Rain
Dire - sp: 11
Action 1: 10 runs to light rune, gets light rune
Action 2: 10 runs to berries - blessing
Action 3: campfire, gather 1 berries
Action 4: rest 25%
+6 endurance, light rune learn, +1 botany
The Lucky The Wanderer - SP: 14
Action 1: Stoke Fire; Found Tablet; Check Trap (Caught! Break!); Luck, No Break!; Combat! (Lvl. 22 Thing); Pre-luck CAPs; Gain 11+4 CAPs;
Action 2: Stoke Fire; Reset Deadfall Trap (Succ);
Action 3: Stoke Fire; Rest 30% (+5 Ration);
Action 4: Stoke Fire; Rest 30%;
+1 Staff, +1 Fury, +1 Martial, +1 Trapping,
Ignace - SP: 2
Action 1: 3 Runs to 0,0;
Action 2: Interpret Learning (Ability) Tablet (Succ);
Action 3: Turn 3 batches into pulp; ?
Action 4: Rest 50%
+1 Language, +1 Engineering,
Day 69 - Cloudy
Dire - sp: 5
Action 1: gather 2 berries w/ luck (History Challenge)
Action 2: 6 runs back to town
Action 3: upkeep 2 buildings
Action 4: rest 50%
+2 history, +1 botany, +1 luck, +1 contruction
The Lucky The Wanderer - SP: 17
Action 1: Answer History Challenge; Check Trap (Found Lvl. 19 Insect!); Combat!; Gain 8 CAPs;
Action 2: Reset Deadfall Trap; Check Trap (Caught! Lvl. 24 Insect); Gain 7 CAPs;
Action 3: Reset Deadfall Trap; Check Trap (Nada)
Action 4: Check Trap (Completely Gone. RIP.); Post-Luck Check Trap; Rest 30%; Found Tablet
+2 Staff, +1 Fury, +1 Trapping, +1 Heavy, +1 Martial, +2 Anatomy, +2 History
Ignace - SP: 4
Action 1: Rest 50%; Complete History Challenge
Action 2: 17 Runs; Ends up back at 0,0
Action 3: Rest 50%
Action 4: Rest 50%
Learn History, +1 History, +2 Endurance,
Day 70 - Cloudy
Dire - sp: 3
Action 1: chop 9 logs to planks
Action 2: build bank w/ luck
Action 3: build bank
Action 4: rest 50%
+2 construction, +1 luck
The Lucky The Wanderer - SP: 5
Action 1: Build Spike Pit (9 Boards, Succ); Check Trap (Found Creature!); Combat! Lvl. 20 Bird; Gain 11 CAPs
Action 2: 6 Runs to 0,0;
Action 3: Rest 50%;
Action 4: Rest 50%;
+1 Trapping, +1 Heavy Armour, +1 Fury, +1 Staff,
Ignace - SP: 8
Action 1: Pulp into Paper - 1 batch;
Action 2: 9 Runs;
Action 3: Pre-luck Basic Gather for Food (0); Basic Gather for Food (3);
Action 4: Campfire; Rest 25%
+1 Artisan, +2 Endurance, +1 Luck, +1 Arbor,
Dire - sp: 9
Action 1: craft 3 and 5 berry potion, campfire (for full day)
Action 2: craft 5 berry potion w/ luck
Action 3: salvage 1 full skin out of boots
Action 4: rest 50%
+2 chemisrty, +1 luck, +1 repair
The Lucky The Wanderer - SP: 11
Action 1: Reset Deadfall Trap; Check Trap (Nat 20 baybeee); Found Lvl. 24 Insect- Combat!; Gain 10 CAPs;
Action 2: Reset Deadfall Trap;
Action 3: Campfire; Rest 30% (+5 Ration)
Action 4: Rest 30%
+2 Trapping, +2 Heavy Armour, +1 Staff, +1 Fury
Ignace - SP: 20
Action 1: 8 Runs; Level Up! (Spt); While in Town, claimed 3 silver; Learns Light Rune!!; Uses Light Rune;
Action 2: Copy words off Obelisk, success.
Action 3: Campfire; Ability Up! (+1 Str); Copied 2 Lines of Text; Ability Up! (Int, Spd);
Action 4: Pre-Luck Rest (+1); Rest 30%;
+3 Endurance, Learns Light, +1 Light, +2 Literacy, +1 Arbor, +1 Rhand; +1 Luck
Day 67 - Rain
Dire - sp: 3
Action 1: salvage skin from bag
Action 2: salvage skin from bag
Action 3: upkeep 2 buildings
Action 4: rest 50%
+2 repair, +1 contruction
The Lucky The Wanderer - SP: 14
Action 1: 2 Planks into boards; Stoke Fire; Check Trap; Found Lvl. 22 Bat; Combat!
Action 2: Stoke Fire; Reset Deadfall Trap (Crit! D15’s!); Ability Up! +1 Int; Check Trap (Nada);
Action 3: Stoke Fire; Skin Bat Body (Failed); Check Trap (Nada);
Action 4: Stoke Fire; Social Encounter; Rest 30% (+5 Ration);
+1 Staff, +1 Fury, +1 Trapping, +1 Anatomy
Ignace - SP: 9
Action 1: Copies 1 Line of Text from Obelisk;
Action 2: 10 Runs, at Frool Rune, tries to read the text on Obelisk.
Action 3: Campfire; Tries to interpret Language (Succ due to Luck); Post-Luck Language Roll
Action 4: Rest 25%;
+1 Literacy, +1 Endurance, Learn Language, +1 Arbor, +1 Language, +1 Luck
Day 68 - Rain
Dire - sp: 11
Action 1: 10 runs to light rune, gets light rune
Action 2: 10 runs to berries - blessing
Action 3: campfire, gather 1 berries
Action 4: rest 25%
+6 endurance, light rune learn, +1 botany
The Lucky The Wanderer - SP: 14
Action 1: Stoke Fire; Found Tablet; Check Trap (Caught! Break!); Luck, No Break!; Combat! (Lvl. 22 Thing); Pre-luck CAPs; Gain 11+4 CAPs;
Action 2: Stoke Fire; Reset Deadfall Trap (Succ);
Action 3: Stoke Fire; Rest 30% (+5 Ration);
Action 4: Stoke Fire; Rest 30%;
+1 Staff, +1 Fury, +1 Martial, +1 Trapping,
Ignace - SP: 2
Action 1: 3 Runs to 0,0;
Action 2: Interpret Learning (Ability) Tablet (Succ);
Action 3: Turn 3 batches into pulp; ?
Action 4: Rest 50%
+1 Language, +1 Engineering,
Day 69 - Cloudy
Dire - sp: 5
Action 1: gather 2 berries w/ luck (History Challenge)
Action 2: 6 runs back to town
Action 3: upkeep 2 buildings
Action 4: rest 50%
+2 history, +1 botany, +1 luck, +1 contruction
The Lucky The Wanderer - SP: 17
Action 1: Answer History Challenge; Check Trap (Found Lvl. 19 Insect!); Combat!; Gain 8 CAPs;
Action 2: Reset Deadfall Trap; Check Trap (Caught! Lvl. 24 Insect); Gain 7 CAPs;
Action 3: Reset Deadfall Trap; Check Trap (Nada)
Action 4: Check Trap (Completely Gone. RIP.); Post-Luck Check Trap; Rest 30%; Found Tablet
+2 Staff, +1 Fury, +1 Trapping, +1 Heavy, +1 Martial, +2 Anatomy, +2 History
Ignace - SP: 4
Action 1: Rest 50%; Complete History Challenge
Action 2: 17 Runs; Ends up back at 0,0
Action 3: Rest 50%
Action 4: Rest 50%
Learn History, +1 History, +2 Endurance,
Day 70 - Cloudy
Dire - sp: 3
Action 1: chop 9 logs to planks
Action 2: build bank w/ luck
Action 3: build bank
Action 4: rest 50%
+2 construction, +1 luck
The Lucky The Wanderer - SP: 5
Action 1: Build Spike Pit (9 Boards, Succ); Check Trap (Found Creature!); Combat! Lvl. 20 Bird; Gain 11 CAPs
Action 2: 6 Runs to 0,0;
Action 3: Rest 50%;
Action 4: Rest 50%;
+1 Trapping, +1 Heavy Armour, +1 Fury, +1 Staff,
Ignace - SP: 8
Action 1: Pulp into Paper - 1 batch;
Action 2: 9 Runs;
Action 3: Pre-luck Basic Gather for Food (0); Basic Gather for Food (3);
Action 4: Campfire; Rest 25%
+1 Artisan, +2 Endurance, +1 Luck, +1 Arbor,