Post by Daniel14676 on Aug 29, 2021 13:59:21 GMT
Day 61 - Sunshine
Dire - sp: 14
Action 1: craft 2pine boards worth of vials
Action 2: craft 2pine boards worth of vials
Action 3: chopping pine logs down, w/ luck, campfire, peon comes back, hire peon - tablet
Action 4: rest 50%, weather
+2 artisan ability-up: spt, +1 Meta., +1 Luck, +1 merchant
The Skilled The Wanderer - SP: 6
Action 1: Reset trap; Check Trap
Action 2: Check Trap; Skin Insect Head (Succ)
Action 3: Check Trap (Caught!); Murdered a Sea Serpent;
Action 4: Rest 25% (+5 Ration); Pre-luck CAPs (+1); Gain 7 CAPs
+1 Trapping, +1 Left Hand, +1 Anatomy, +1 Fury Rune, +1 Staff
Day 62 - Sunshine
Dire - sp: 10
Action 1: chop down 4 logs - tablet
Action 2: chop down 4 logs
Action 3: chop down 4 logs, campfire, weather
Action 4: rest 50% /w luck - peon comes back
+1 Meta., luck+1
The Skilled The Wanderer - SP: 6
Action 1: Reset Trap; Check Trap;
Action 2: Meteorology, Spt Up!; Check Trap (Break!); Remove Armour, Free Move, Don Armour; Basic Gather Stone
Action 3: Pre-luck Deadfall Trap (-2); Set Deadfall Trap (Fail, hit self. Take 99); Heal Self With Light Rune
Action 4: Rest 25% (+5 Ration);
+1 Trapping, +1 Meteorology, +1 Trapping, +1 Light Rune
Day 63 - Rain
Dire - sp: 14
Action 1: fire for day, construct on chem. Building - hire peon
Action 2: construct on chem. building
Action 3: construct on chem. Building w/ luck, weather - level-up: 2int
Action 4: rest 50%
+1 merchant, +3 construction
The Lucky The Wanderer - SP: 8
Action 1: Pre-luck built Deadfall Trap (?); Set Deadfall Trap
Action 2: Set Deadfall Trap; Check Weather 1 Day;
Action 3: Campfire; Check Trap (Break!); Study Rune Tablet (Fail);
Action 4: Rest 30% (+5 Ration)
+2 Trapping, +1 Meteorology, Learn Language,
Day 64 - Rain
Dire - sp: 11
Action 1: fire for day, construct on chem. Building
Action 2: construct on chem. Building (SC1) - peon comes back
Action 3: construct on chem. Building w/ luck, weather - level-up:
Action 4: rest 50%
+1 Rhand, +4 constuction, +1 luck
The Lucky The Wanderer - SP: 10
Action 1: Basic Gather Rock;
Action 2: Check Weather 1 Day; Set Deadfall Trap
Action 3: Campfire; Check Trap (Found Creature!); Killed Creature; Pre-Luck CAPs Star (+3); Gained 10 CAPs
Action 4: Rest 30% (+5 Ration)
+1 Meteorology, +1 Trapping, +1 Left Hand, +2 Fury, +1 Staff
Day 65 - Rain
Dire - sp: 10
Action 1: craft 2pine boards worth of vials, fire for a day
Action 2: craft 2pine boards worth of vials
Action 3: craft an en potion w/ luck, weather
Action 4: rest 50%
+2 artisan, +1 chem, +1 luck, +1 Meta
The Lucky The Wanderer - SP: 19
Action 1: Reset Deadfall Trap (Success); Check Trap (Found Iguana); Combat! Level Up! +2 Speed; Pre-luck CAPs (5); Gain 24 CAPs; Gather Driftwood - +1 Str!; 5 Planks
Action 2: Campfire; Rest 25%; Heal Self - Light Rune
Action 3: Rest 25%
Action 4: Stoke Fire: Rest 25% - Found Tablet
+1 Trapping, +2 Fury, +1 Martial, +2 Heavy Armour, +2 Staff, +1 Light Rune
Dire - sp: 14
Action 1: craft 2pine boards worth of vials
Action 2: craft 2pine boards worth of vials
Action 3: chopping pine logs down, w/ luck, campfire, peon comes back, hire peon - tablet
Action 4: rest 50%, weather
+2 artisan ability-up: spt, +1 Meta., +1 Luck, +1 merchant
The Skilled The Wanderer - SP: 6
Action 1: Reset trap; Check Trap
Action 2: Check Trap; Skin Insect Head (Succ)
Action 3: Check Trap (Caught!); Murdered a Sea Serpent;
Action 4: Rest 25% (+5 Ration); Pre-luck CAPs (+1); Gain 7 CAPs
+1 Trapping, +1 Left Hand, +1 Anatomy, +1 Fury Rune, +1 Staff
Day 62 - Sunshine
Dire - sp: 10
Action 1: chop down 4 logs - tablet
Action 2: chop down 4 logs
Action 3: chop down 4 logs, campfire, weather
Action 4: rest 50% /w luck - peon comes back
+1 Meta., luck+1
The Skilled The Wanderer - SP: 6
Action 1: Reset Trap; Check Trap;
Action 2: Meteorology, Spt Up!; Check Trap (Break!); Remove Armour, Free Move, Don Armour; Basic Gather Stone
Action 3: Pre-luck Deadfall Trap (-2); Set Deadfall Trap (Fail, hit self. Take 99); Heal Self With Light Rune
Action 4: Rest 25% (+5 Ration);
+1 Trapping, +1 Meteorology, +1 Trapping, +1 Light Rune
Day 63 - Rain
Dire - sp: 14
Action 1: fire for day, construct on chem. Building - hire peon
Action 2: construct on chem. building
Action 3: construct on chem. Building w/ luck, weather - level-up: 2int
Action 4: rest 50%
+1 merchant, +3 construction
The Lucky The Wanderer - SP: 8
Action 1: Pre-luck built Deadfall Trap (?); Set Deadfall Trap
Action 2: Set Deadfall Trap; Check Weather 1 Day;
Action 3: Campfire; Check Trap (Break!); Study Rune Tablet (Fail);
Action 4: Rest 30% (+5 Ration)
+2 Trapping, +1 Meteorology, Learn Language,
Day 64 - Rain
Dire - sp: 11
Action 1: fire for day, construct on chem. Building
Action 2: construct on chem. Building (SC1) - peon comes back
Action 3: construct on chem. Building w/ luck, weather - level-up:
Action 4: rest 50%
+1 Rhand, +4 constuction, +1 luck
The Lucky The Wanderer - SP: 10
Action 1: Basic Gather Rock;
Action 2: Check Weather 1 Day; Set Deadfall Trap
Action 3: Campfire; Check Trap (Found Creature!); Killed Creature; Pre-Luck CAPs Star (+3); Gained 10 CAPs
Action 4: Rest 30% (+5 Ration)
+1 Meteorology, +1 Trapping, +1 Left Hand, +2 Fury, +1 Staff
Day 65 - Rain
Dire - sp: 10
Action 1: craft 2pine boards worth of vials, fire for a day
Action 2: craft 2pine boards worth of vials
Action 3: craft an en potion w/ luck, weather
Action 4: rest 50%
+2 artisan, +1 chem, +1 luck, +1 Meta
The Lucky The Wanderer - SP: 19
Action 1: Reset Deadfall Trap (Success); Check Trap (Found Iguana); Combat! Level Up! +2 Speed; Pre-luck CAPs (5); Gain 24 CAPs; Gather Driftwood - +1 Str!; 5 Planks
Action 2: Campfire; Rest 25%; Heal Self - Light Rune
Action 3: Rest 25%
Action 4: Stoke Fire: Rest 25% - Found Tablet
+1 Trapping, +2 Fury, +1 Martial, +2 Heavy Armour, +2 Staff, +1 Light Rune