Post by Daniel14676 on Aug 14, 2021 20:04:27 GMT
Day 27
Wanderer - sp: 4
Action 1: 28 Runs (0,0 to 0,0); Pre-Luck Endurance Rolls (+0); +3 Endurance! Skill Challenge!
Action 2: Rest 50% (Basic Food+Water)
Action 3: Rest 50% (Basic Food+Water)
Action 4: Basic Gather (2 Food Gathered)
Dire - sp: 5
Action 1: 3 runs to copper
Action 2: mine 1 copper - meta+1
Action 3: basic gather food, campfire - arbor+1
Action 4: sleep w/ nothing
Day 28
Wanderer - sp: 13
Action 1: 27 Runs (0,0 to -6,-2); Pre-Luck Endurance Rolls (+0); +3 Endurance!; Learned [REDACTED] Rune
Action 2: Run 1; Build Campfire; Rune Tablet Found!
Action 3: Rest 50% (Basic Food+Water)
Action 4: Rest 50% (Basic Food+Water)
Dire - sp: 6
Action 1: mine 4 copper w/ luck - meta+1, luck+1
Action 2: 5 runs to town
Action 3: campfire, break down leather to halfskin - arbor+1, leatherworking+1, ability-up: int, Rhand+1
Action 4: sleep w/ food
Day 29
Wanderer - sp: 8
Action 1: Campfire (Crit-fail, had to do a second one); Campfire; Ability Up! (+1 CON); Used Light Rune twice like an idiot; Rest 50%
Action 2: Tracking (TN 60 Find, 40 Follow, Success 2 Sq.)
Action 3: Tracking (TN 40 Follow, Fail, 1 Sq.)
Action 4: Tracking (TN 40 Follow)
Dire - sp: 11
Action 1: hue 2 planks, campfire - arbor+2, Rhand+1
Action 2: make tool kit - forging+1 (throws board on campfire)
Action 3: make tool kit - forging+1 (throws board on campfire), Rhand+1
Action 4: sleep w/ nothing
Day 30
Wanderer - sp: 19
Action 1: Tracking (TN 40 Follow, Found Lvl.20 Killer Rabbit!); +3 Martial, +1 Music, +8 Influence, +1 Light Rune; +1 Light Rune
Action 2: 1 Run to 0,0 from E.T.; Campfire +1 Arbor;
Action 3: Basic Gather Food (+3 Food)
Action 4: Rest 50% (Basic Food+Water)
Dire - sp: 15
Action 1: 3 runs to the copper (brags 5 boards), campfire - arbot+1, endurance+1
Action 2: mine 2 copper - meta+1 (throws board on campfire)
Action 3: mine 4 copper, weather 1 day - meta+1 (throws board on campfire), weather+1, level-up: con
Action 4: sleep w/ food
Wanderer - sp: 4
Action 1: 28 Runs (0,0 to 0,0); Pre-Luck Endurance Rolls (+0); +3 Endurance! Skill Challenge!
Action 2: Rest 50% (Basic Food+Water)
Action 3: Rest 50% (Basic Food+Water)
Action 4: Basic Gather (2 Food Gathered)
Dire - sp: 5
Action 1: 3 runs to copper
Action 2: mine 1 copper - meta+1
Action 3: basic gather food, campfire - arbor+1
Action 4: sleep w/ nothing
Day 28
Wanderer - sp: 13
Action 1: 27 Runs (0,0 to -6,-2); Pre-Luck Endurance Rolls (+0); +3 Endurance!; Learned [REDACTED] Rune
Action 2: Run 1; Build Campfire; Rune Tablet Found!
Action 3: Rest 50% (Basic Food+Water)
Action 4: Rest 50% (Basic Food+Water)
Dire - sp: 6
Action 1: mine 4 copper w/ luck - meta+1, luck+1
Action 2: 5 runs to town
Action 3: campfire, break down leather to halfskin - arbor+1, leatherworking+1, ability-up: int, Rhand+1
Action 4: sleep w/ food
Day 29
Wanderer - sp: 8
Action 1: Campfire (Crit-fail, had to do a second one); Campfire; Ability Up! (+1 CON); Used Light Rune twice like an idiot; Rest 50%
Action 2: Tracking (TN 60 Find, 40 Follow, Success 2 Sq.)
Action 3: Tracking (TN 40 Follow, Fail, 1 Sq.)
Action 4: Tracking (TN 40 Follow)
Dire - sp: 11
Action 1: hue 2 planks, campfire - arbor+2, Rhand+1
Action 2: make tool kit - forging+1 (throws board on campfire)
Action 3: make tool kit - forging+1 (throws board on campfire), Rhand+1
Action 4: sleep w/ nothing
Day 30
Wanderer - sp: 19
Action 1: Tracking (TN 40 Follow, Found Lvl.20 Killer Rabbit!); +3 Martial, +1 Music, +8 Influence, +1 Light Rune; +1 Light Rune
Action 2: 1 Run to 0,0 from E.T.; Campfire +1 Arbor;
Action 3: Basic Gather Food (+3 Food)
Action 4: Rest 50% (Basic Food+Water)
Dire - sp: 15
Action 1: 3 runs to the copper (brags 5 boards), campfire - arbot+1, endurance+1
Action 2: mine 2 copper - meta+1 (throws board on campfire)
Action 3: mine 4 copper, weather 1 day - meta+1 (throws board on campfire), weather+1, level-up: con
Action 4: sleep w/ food