Post by Daniel14676 on Jul 13, 2021 22:35:59 GMT
- SP -
Merios : 31
Dire : 24
Wanderer : 34
Renato : 37
nightshade : 28
Day: 10 - Sign: Lion - Moon: 3/4 - Weather: Sunshine
Player 1: Merios - Soul Points: 10 - Tax Paid: 0
Action 1: copying a book for Dante - Literacy +1 merchant+1 -
Action 2: read 1 page (hist of L, v1) - Literacy +1 ability-up: spt -
Action 3: read 1 page (hist of L, v1) - Literacy +1 level-up: 1spt, 2 int -
Action 4: sleep at Dante's - Recovery 100% -
Free/Bonus: - -
Player 2: Dire - Soul Points: 7 - Tax Paid: 0
Action 1: Move to town, Endurance up - Endurance +1 -
Action 2: Hue Log into Planks - Wood Cutting +1 Ability up +1 STR, 10 planks -
Action 3: Repair Axe - Repair Learn Repair Stone axe +5 Dur -
Action 4: Sleep with fire,no food - Stack Starving -
Free/Bonus: Campfire Action 3, Check weather - Wood Cutting +1 Weather +1 -
Player 3: Wanderer - Soul Points: 14 - Tax Paid: 0
Action 1: campfire, hue 4 pine planks - wood-cutting +2 ability-up: str -
Action 2: basic gather food - -
Action 3: luck, sleep w/ basic+water - Recovery 80% luck+1, level-up: 2spd, 1con -
Action 4: training stealth - Stealth +1 -
Free/Bonus: weather - Weather +1 -
Player 4: Renato - Soul Points: 4 - Tax Paid: 0
Action 1: craft long stone handle - forging +1 -
Action 2: craft staff - engineering +1 -
Action 3: weight staff - forging +1 ability-up: str -
Action 4: sleep w/ ration+water - recovery 55% -
Free/Bonus: - -
Player 5: nightshade - Soul Points: 10 - Tax Paid: 0
Action 1: move SW to river - -
Action 2: luck, make 2 spring traps - Trapping +1 luck+1 -
Action 3: make 1 spring trap - Trapping +1 crit (2 traps) -
Action 4: campfire, sleep w/ starve - Recovery 20% -
Free/Bonus: - -
Day: 11 - Sign: Lion Moon: 3/4 Weather: Sunshine
Player 1: Merios - Soul Points: 10 -
Action 1: read 1 page (hist of L, v1) - Literacy +1 -
Action 2: read 1 page (hist of L, v1) - Literacy +1 skill challange-level 3, luck+1, got book bonus, staff+3, ability-up: spt -
Action 3: read 1 page (hist of L, v1) - Literacy +1 -
Action 4: sleep at Dante's - Recovery 100% -
Free/Bonus: -
Player 2: Dire - Soul Points: 6 -
Action 1: Basic gather food - Basic Gathering 3 basic food -
Action 2: Free move to stone, Mine 1 Stone - Mining Learn Failed -
Action 3: Make a Fire, Check weather, Luck Anatomy - Wood Cutting +1 Weather +1, Luck +1, +1 Anatomy, Delicate Bone +1 -
Action 4: Sleep with ration and water - -
Free/Bonus: - -
Player 3: Wanderer - Soul Points: 9 - Dist Points:
Action 1: free move, assit trapping - trapping +1 -
Action 2: check trap (lv. 10 turkey), skin body, check trap - anatomy +1 lv. 10 half skin, 2 meat, luck+1 -
Action 3: reset trap - Trapping +1 -
Action 4: sleep w/ basic+water - Recovery 20% - event: false alarm
Free/Bonus: - -
Player 4: Renato - Soul Points: 21 - Dist Points:
Action 1: free move, luck, make spike trap, gives staff to wander - Trapping +1 luck+1 -
Action 2: reset spike trap, gets pulled in - anatomy +1 - event: portal
Action 3: campfire, checks trap (lv. 7 pengiun), skin body - Wood Cutting +1 anatomy+1, level-up: str, agl -
Action 4: sleep w/ ration+water - Recovery 30% -
Free/Bonus: check weather - Weather +1 ability-up: spd -
Player 5: Nightshade - Soul Points: 5 - Dist Points:
Action 1: tracking - tracking +1 ability-up: int -
Action 2: checks trap (lv. 8, lv. 6), skinns both bodies w/ luck - anatomy +1 luck+1 -
Action 3: skinns both bodies - anatomy +1 5 meat, lv. 8 half skin, lv. 6 halfskin -
Action 4: sleep w/ basic+water - Recovery 25% -
Day: 12 - Sign: Lion Moon: 3/4 Weather: Sunshine
Player 1: Merios - Soul Points: 11 - Dist Points:
Action 1: gathers apples - Farming +1 failed, R hand+1 -
Action 2: gathers apples - Farming +1 luck+1, R hand+1 -
Action 3: gathers apples - Farming +1 merchant+1, level-up: 3 agl -
Action 4: sleep at Dante's - Recovery 100% -
Free/Bonus: - -
Player 2: Dire - Soul Points: 11 Dist Points:
Action 1: Mine for 1 stone - Mining +1 STR +1, +1 Stone -
Action 2: Mine for 1 stone, Luck Premptive, Free Move back to town - Mining +1 Luck +1, +4 Stone -
Action 3: Drop off 5 stone in town,make a needle, Make fire - Trade Crafting Learn Woodcutting +1, Level up +1 Con -
Action 4: Sleep with fire - -
Free/Bonus: weather check - Weather +1 Abiltiy up +1 INT -
Player 3: Wanderer - Soul Points: 11 - Dist Points:
Action 1: check the trap w/ luck (2 lv. 11 birds), skinn body - Luck +1 anatomy +1, 2 lv11 Tallow, 2 lv11 Full Skins (Bird), 5 lv11, Strong Bones (Bird), 5 lv11 Meat (Bird) -
Action 2: skin legs, free move town - anatomy +1 1 hip, 2 long bone, ability-up: spd -
Action 3: cook 11 meat - Cooking +1 11 burnt meat - event: Free Treasure
Action 4: sleep w/ basics - Recovery 50% -
Free/Bonus: - -
Player 4: Renato - Soul Points: 12 - Dist Points:
Action 1: skin body - anatomy +1 R hand+1, 2 Full skin, 4 Strong Bones, 6 Meat, 2 Tallow all lvl 11, luck+1 -
Action 2: skin legs, free move town - anatomy +1 1 hip, 2 long bone - event: tablet
Action 3: build leath working building - Building +1 failed, R hand, ability-up: spd, skill challange-level 1 -
Action 4: sleep w/ basics - Recovery 55% -
Free/Bonus: weather - Weather +1 -
Player 5: Nightshade - Soul Points: 13 - Dist Points:
Action 1: runs to forest by town - -
Action 2: chop down 2 pine - Wood Cutting +1 -
Action 3: campfire, chop down 2 pine - Wood Cutting +2 -
Action 4: sleep w/ basic+water - Recovery 25% -
Free/Bonus: weather for 2 days - Weather +1 ability-up: int, level-up: 2spd -
Merios : 31
Dire : 24
Wanderer : 34
Renato : 37
nightshade : 28
Day: 10 - Sign: Lion - Moon: 3/4 - Weather: Sunshine
Player 1: Merios - Soul Points: 10 - Tax Paid: 0
Action 1: copying a book for Dante - Literacy +1 merchant+1 -
Action 2: read 1 page (hist of L, v1) - Literacy +1 ability-up: spt -
Action 3: read 1 page (hist of L, v1) - Literacy +1 level-up: 1spt, 2 int -
Action 4: sleep at Dante's - Recovery 100% -
Free/Bonus: - -
Player 2: Dire - Soul Points: 7 - Tax Paid: 0
Action 1: Move to town, Endurance up - Endurance +1 -
Action 2: Hue Log into Planks - Wood Cutting +1 Ability up +1 STR, 10 planks -
Action 3: Repair Axe - Repair Learn Repair Stone axe +5 Dur -
Action 4: Sleep with fire,no food - Stack Starving -
Free/Bonus: Campfire Action 3, Check weather - Wood Cutting +1 Weather +1 -
Player 3: Wanderer - Soul Points: 14 - Tax Paid: 0
Action 1: campfire, hue 4 pine planks - wood-cutting +2 ability-up: str -
Action 2: basic gather food - -
Action 3: luck, sleep w/ basic+water - Recovery 80% luck+1, level-up: 2spd, 1con -
Action 4: training stealth - Stealth +1 -
Free/Bonus: weather - Weather +1 -
Player 4: Renato - Soul Points: 4 - Tax Paid: 0
Action 1: craft long stone handle - forging +1 -
Action 2: craft staff - engineering +1 -
Action 3: weight staff - forging +1 ability-up: str -
Action 4: sleep w/ ration+water - recovery 55% -
Free/Bonus: - -
Player 5: nightshade - Soul Points: 10 - Tax Paid: 0
Action 1: move SW to river - -
Action 2: luck, make 2 spring traps - Trapping +1 luck+1 -
Action 3: make 1 spring trap - Trapping +1 crit (2 traps) -
Action 4: campfire, sleep w/ starve - Recovery 20% -
Free/Bonus: - -
Day: 11 - Sign: Lion Moon: 3/4 Weather: Sunshine
Player 1: Merios - Soul Points: 10 -
Action 1: read 1 page (hist of L, v1) - Literacy +1 -
Action 2: read 1 page (hist of L, v1) - Literacy +1 skill challange-level 3, luck+1, got book bonus, staff+3, ability-up: spt -
Action 3: read 1 page (hist of L, v1) - Literacy +1 -
Action 4: sleep at Dante's - Recovery 100% -
Free/Bonus: -
Player 2: Dire - Soul Points: 6 -
Action 1: Basic gather food - Basic Gathering 3 basic food -
Action 2: Free move to stone, Mine 1 Stone - Mining Learn Failed -
Action 3: Make a Fire, Check weather, Luck Anatomy - Wood Cutting +1 Weather +1, Luck +1, +1 Anatomy, Delicate Bone +1 -
Action 4: Sleep with ration and water - -
Free/Bonus: - -
Player 3: Wanderer - Soul Points: 9 - Dist Points:
Action 1: free move, assit trapping - trapping +1 -
Action 2: check trap (lv. 10 turkey), skin body, check trap - anatomy +1 lv. 10 half skin, 2 meat, luck+1 -
Action 3: reset trap - Trapping +1 -
Action 4: sleep w/ basic+water - Recovery 20% - event: false alarm
Free/Bonus: - -
Player 4: Renato - Soul Points: 21 - Dist Points:
Action 1: free move, luck, make spike trap, gives staff to wander - Trapping +1 luck+1 -
Action 2: reset spike trap, gets pulled in - anatomy +1 - event: portal
Action 3: campfire, checks trap (lv. 7 pengiun), skin body - Wood Cutting +1 anatomy+1, level-up: str, agl -
Action 4: sleep w/ ration+water - Recovery 30% -
Free/Bonus: check weather - Weather +1 ability-up: spd -
Player 5: Nightshade - Soul Points: 5 - Dist Points:
Action 1: tracking - tracking +1 ability-up: int -
Action 2: checks trap (lv. 8, lv. 6), skinns both bodies w/ luck - anatomy +1 luck+1 -
Action 3: skinns both bodies - anatomy +1 5 meat, lv. 8 half skin, lv. 6 halfskin -
Action 4: sleep w/ basic+water - Recovery 25% -
Day: 12 - Sign: Lion Moon: 3/4 Weather: Sunshine
Player 1: Merios - Soul Points: 11 - Dist Points:
Action 1: gathers apples - Farming +1 failed, R hand+1 -
Action 2: gathers apples - Farming +1 luck+1, R hand+1 -
Action 3: gathers apples - Farming +1 merchant+1, level-up: 3 agl -
Action 4: sleep at Dante's - Recovery 100% -
Free/Bonus: - -
Player 2: Dire - Soul Points: 11 Dist Points:
Action 1: Mine for 1 stone - Mining +1 STR +1, +1 Stone -
Action 2: Mine for 1 stone, Luck Premptive, Free Move back to town - Mining +1 Luck +1, +4 Stone -
Action 3: Drop off 5 stone in town,make a needle, Make fire - Trade Crafting Learn Woodcutting +1, Level up +1 Con -
Action 4: Sleep with fire - -
Free/Bonus: weather check - Weather +1 Abiltiy up +1 INT -
Player 3: Wanderer - Soul Points: 11 - Dist Points:
Action 1: check the trap w/ luck (2 lv. 11 birds), skinn body - Luck +1 anatomy +1, 2 lv11 Tallow, 2 lv11 Full Skins (Bird), 5 lv11, Strong Bones (Bird), 5 lv11 Meat (Bird) -
Action 2: skin legs, free move town - anatomy +1 1 hip, 2 long bone, ability-up: spd -
Action 3: cook 11 meat - Cooking +1 11 burnt meat - event: Free Treasure
Action 4: sleep w/ basics - Recovery 50% -
Free/Bonus: - -
Player 4: Renato - Soul Points: 12 - Dist Points:
Action 1: skin body - anatomy +1 R hand+1, 2 Full skin, 4 Strong Bones, 6 Meat, 2 Tallow all lvl 11, luck+1 -
Action 2: skin legs, free move town - anatomy +1 1 hip, 2 long bone - event: tablet
Action 3: build leath working building - Building +1 failed, R hand, ability-up: spd, skill challange-level 1 -
Action 4: sleep w/ basics - Recovery 55% -
Free/Bonus: weather - Weather +1 -
Player 5: Nightshade - Soul Points: 13 - Dist Points:
Action 1: runs to forest by town - -
Action 2: chop down 2 pine - Wood Cutting +1 -
Action 3: campfire, chop down 2 pine - Wood Cutting +2 -
Action 4: sleep w/ basic+water - Recovery 25% -
Free/Bonus: weather for 2 days - Weather +1 ability-up: int, level-up: 2spd -